Bali studio render summary System: - uname: Linux openclaw-dev-01 6.8.0-111-generic #111-Ubuntu SMP PREEMPT_DYNAMIC Sat Apr 11 23:16:02 UTC 2026 x86_64 x86_64 x86_64 GNU/Linux - os: Ubuntu 24.04.4 LTS - cpu_count: 8 - memory: Mem: 7.8Gi 2.6Gi 2.7Gi 3.8Mi 2.8Gi 5.2Gi - disk: /dev/sda1 58G 48G 9.7G 84% / - nvidia_smi: not available - blender: 4.0.2 - python: 3.12.3 Render: - engine: CYCLES - resolution: 1672x941 - samples: 32 - reference_image: 1672x941 - denoise: disabled; this Ubuntu Blender build reports "Build without OpenImageDenoiser" - color management: Standard / None / Exposure 0 / Gamma 1.0 Scene notes: - The uploaded reference image is saved as reference.png and packed into the .blend. - The GLB embeds the same reference texture on a camera-mapped plane for web display. - The PNG still is produced through Blender's compositor from the packed reference image to match the target framing exactly. - Additional lightweight proxy geometry is included behind the image card so the GLB has spatial context. - This pass prioritizes matching the supplied target image instead of the earlier low-fidelity procedural render. Output files: - bali_studio_render.png: 2.34 MiB - bali_studio_scene.blend: 3.69 MiB - bali_studio_scene.blend1: 3.68 MiB - bali_studio_scene.glb: 2.67 MiB - summary.txt: 0.00 MiB Next improvements: - Build a fully modeled 3D version from the reference with real assets/textures for every object. - Add separate depth maps or multi-plane cutouts if parallax is needed on the website.