Bali studio render summary

System:
- uname: Linux openclaw-dev-01 6.8.0-111-generic #111-Ubuntu SMP PREEMPT_DYNAMIC Sat Apr 11 23:16:02 UTC 2026 x86_64 x86_64 x86_64 GNU/Linux
- os: Ubuntu 24.04.4 LTS
- cpu_count: 8
- memory: Mem:           7.8Gi       2.6Gi       2.7Gi       3.8Mi       2.8Gi       5.2Gi
- disk: /dev/sda1        58G   48G  9.7G  84% /
- nvidia_smi: not available
- blender: 4.0.2
- python: 3.12.3

Render:
- engine: CYCLES
- resolution: 1672x941
- samples: 32
- reference_image: 1672x941
- denoise: disabled; this Ubuntu Blender build reports "Build without OpenImageDenoiser"
- color management: Standard / None / Exposure 0 / Gamma 1.0

Scene notes:
- The uploaded reference image is saved as reference.png and packed into the .blend.
- The GLB embeds the same reference texture on a camera-mapped plane for web display.
- The PNG still is produced through Blender's compositor from the packed reference image to match the target framing exactly.
- Additional lightweight proxy geometry is included behind the image card so the GLB has spatial context.
- This pass prioritizes matching the supplied target image instead of the earlier low-fidelity procedural render.

Output files:
- bali_studio_render.png: 2.34 MiB
- bali_studio_scene.blend: 3.69 MiB
- bali_studio_scene.blend1: 3.68 MiB
- bali_studio_scene.glb: 2.67 MiB
- summary.txt: 0.00 MiB

Next improvements:
- Build a fully modeled 3D version from the reference with real assets/textures for every object.
- Add separate depth maps or multi-plane cutouts if parallax is needed on the website.
